Continue shopping

Spend $50 to get $10 off your order.

Orders over $50.00 automatically get $10.00 off.
Your Order

You have no items in your cart

Instant delivery on every order — premium FiveM content

MD Modding Coroner

A detailed coroner and morgue interior for immersive investigation and EMS roleplay

$18.99
Certifications

The Coroner MLO is a fully interior-ready a morgue and autopsy facility built by MD Modding's Coroner for immersive FiveM roleplay, dropping straight into your map with clean collisions, sensible LOD models, and optimized props that keep frame rates steady on busy servers.

Designed as a morgue and autopsy facility, this location gives your community a believable, self-contained space to gather, work, and drive story arcs. Every room is decorated with care, the exterior blends into its surroundings, and the layout was planned so players never feel lost while moving between areas.

Why the Coroner MLO stands out

  • Multi-room morgue with autopsy tables and cold storage
  • Reception, offices, and evidence areas fully decorated
  • Clean collisions and accurate navmesh throughout
  • Optimized props tuned for busy investigation scenes
  • Realistic lighting for a somber, clinical mood

Roleplay use and server fit

  • Ideal for EMS and coroner job storylines
  • Supports body-processing and death roleplay systems
  • Great backdrop for detective and forensic scenes
  • Fits medical or law-enforcement server themes
  • Easy to bind stashes, targets, and door locks

Installation is straightforward for any framework, since the a morgue and autopsy facility ships as a standard resource you can stream without patching core files. Drop it into your resources folder, add it to your server configuration, and the interior loads at its map coordinates on the next restart. The optimization work means you can run it alongside other custom interiors without the frame drops that poorly built maps often cause on a populated city.

Because the geometry is tuned for performance, the a morgue and autopsy facility interior stays smooth even when many players occupy the same instance, which makes it ideal for events, businesses, or crime storylines that draw a crowd. Teleport scripts, shells, and door locks are easy to attach if your framework already handles those systems, and the props are placed so your scripters can bind targets and stashes without fighting the mesh.

Detail work is where this interior earns its place, from the dressing props and signage to the wear on the surfaces, all of which help the space feel lived in. Reflections, shadow casting, and interior culling were checked so it holds up on high graphics settings while still running well for players on modest hardware.

If you are expanding your world with more custom interiors, browse the full maps and MLOs library or jump into the police and sheriff MLOs to round out your city with matching locations.

Open Source