The Prison Escape DLC is an expansion pack that layers new tunnels, rooms, and breakout routes onto the Bolingbroke prison MLO for your FiveM server. Built by Prompt Studio, it deepens incarceration roleplay for cities that already run the base penitentiary.
This add-on focuses on fresh escape opportunities and extra staff areas, giving both guards and inmates more ways to plan, chase, and outsmart each other. Every new space matches the original build so the prison still feels like one cohesive, believable facility. The mapping detail rewards players who explore, with layered props, honest wear, and lighting that holds up on day and night cycles alike. Custom collisions keep vehicles and footsteps grounded, the minimap stays readable, and the exterior lines up cleanly with the surrounding world so nothing feels bolted on or out of place.
What the Prison Escape DLC adds
- New tunnel networks and hidden passages for breakouts
- Additional guard rooms and control points
- Extra cells and utility spaces for larger populations
- Fresh interaction spots for contraband and searches
- Optimized props that keep the expanded map efficient
Built to extend prison roleplay
- Layers directly onto the base Bolingbroke prison interior
- Adds replay value for corrections and breakout scripts
- Supports bigger events with more player capacity
- Target-ready doors and gates for the new areas
- Seamless styling that matches the original facility
Installation follows the same stream-and-manifest workflow as the base map and slots in beside your existing prison resource. It plays nicely with ox_target, qb-target, and jail systems, so binding the new doors and passages takes only minutes. The build streams as standard ymap and ytyp data with baked collisions and interior occlusion, so it stays framework-agnostic and never locks you into ESX, QBCore, or Qbox. Because it avoids replacing shared game assets, it slots beside your existing resources without texture conflicts, and updating or relocating it later is as simple as editing a single manifest entry.
As an expansion, this DLC keeps performance in mind while giving your penitentiary far more room to breathe. It is the natural next step for servers that want their prison arc to stay fresh, unpredictable, and worth returning to. You are getting a location that was optimized with real server populations in mind, from sensible LOD distances to trimmed draw calls that keep the area light on resources. Paired with clean navmesh and interior lighting, it stays smooth during crowded scenes and gives your community a polished, reliable landmark they will genuinely enjoy returning to.
Ready to expand your roleplay city? Explore the complete Maps & MLOs catalog for more premium interiors, or head straight to our prison mlos to round out the district with matching locations.